In Into the Dead 2 Guide
The zombies provide context in other ways too, notably highlighting the real stars of the game, the weapons. At launch, there's a decent set, which ranges from pistols to shotguns and assault rifles. Each weapon needs to be unlocked and levelled up to provide its full punch, and this being a free to play experience, you collect cards to do so. Rounding off your options for killing the undead are your dog companions, indestructible helpers who run alongside you, and various environmental pick-ups. You can't have a zombie shooter without a fixed machine gun section or a bloody chainsaw sequence, can you? When not completing levels through the main story mode, there are daily trials that change every day. The trial I played was simple – kill as many zombies as you can on an endless run with an extremely overpowered shotgun. Set during a zombie apocalypse, INTO THE DEAD 2 casts you as a truck driver named James whose truck crashes and he has to run for his life. While he also has guns he can use on the undead, and is a really good shot, his ammo is limited. He'll be able to use a knife at times, but it's a single-use weapon.
An “infinite runner” is basically what it sounds like – the player constantly runs from the start of the level to its end, with the ability to move left and right to line up kill shots and avoid hostiles. You equip a main weapon as well as a backup weapon, and ammo for the two is acquired by running over supply crates that are clearly indicated by smoke and a green light. This setup is well-executed, and tensions rise when hordes of zombies begin to accumulate in front of you and your bullets are depleting.The left side of the screen is for movement, and the touch controls work well most of the time. There were instances when I needed to quickly change direction, or tried to veer sharply, and my fingers slid out of the touch control zone, steering me right into a pile of zombies, or I’d miss the supply crate I was trying to loot. Other than those minor misgivings, the controls were intuitive, responsive, and carried out my inputs well. The right side of the touch screen is used to fire your equipped weapon and swap between the main and backup weapons. Firing at zombies is easy enough, and it’s indicated your shot will be accurate when your on-screen weapon jerks in the direction of the closest zombie. Sometimes when moving side-to-side these shots can miss, but they’re more accurate than not.
Into the Dead. It takes everything you enjoyed about the first title and adds a ton of polish and a new overarching story that ties together the game's 7 chapters, 60 stages, and hundreds of challenges. And to top it off, you can now equip a canine companion to join you along your journey through a zombie-filled world.For the most part Into the Dead 2 is a simple level-based auto-runner. A fantastically detailed looking auto-runner, but an auto-runner all the same. It is your job to reconnect with your family during a zombie apocalypse and navigate the title's 60 levels by running past zombies, or simply shooting the ones who get in your way. As you run through each stage, you will have the chance to pick up more ammo at particular smoke points placed on the map. Running out of ammo is a big no-no in this game, so you will have to think quickly in order to make sure you can make it through each stage's zombie-filled gauntlet with enough bullets to keep you alive.The controls work simply enough.
By sliding your left thumb on the screen, you can slowly shuffle your character in the direction you would like to go. When it comes time to shoot a zombie, the default controls have you tapping on the right side of the screen. There are also a couple of optional control schemes you can switch to from within the game's settings. This way everyone should be covered for their preferred control method. For the most part, the default controls feel natural enough, though it'd be nice to be able to move to the left or right a little more quickly. But of course, they are most likely programmed like this to add some challenge to the gameplay by not allowing you an easy way to juke the zombies.
Pay attention to level goals, which can be seen before starting a level. The basic gist is to survive, but there are added challenges such as attaining a specific number of kills or interacting with specific objects. Completing more goals means earning more stars, and more stars means you can acquire fancy loot crates faster.You can check a level’s goals in the pause menu if you forget. Consider the Perks. Little by little you’ll start to acquire Perks, which are temporary improvements you can “equip” before starting a level. These include things like faster reload times and often make things just a bit easier. Be aware that Perks are all one-time-use. Don’t use Perks on the first attempt. If you haven’t played a level before, try it at least once before using Perks. Better to know what you’re up against and which Perks will help than to waste them needlessly.
Finish chapters to unlock new weapon types. Every time you complete a chapter you’ll find a blueprint or two. Once these blueprints are in hand you’ll be able to find parts for these new weapons in loot bags and crates. Play the Daily Trials. These special challenges task you with getting specific kill counts, with different rewards given out depending on the goals you meet. They don’t cost stamina to play, you get to try out weapons you likely haven’t unlocked yet, and they’re generally good practice for the regular levels as they’re quite tough. Plus the rewards are nice. Some level goals do include kill counts, but survival is more important and sometimes you need to keep a few rounds in reserve for emergencies.Treat anything that could potentially obscure a zombie as a hazard and try to keep your distance. You never know when/if one of those bitey jerks might be waiting to catch you off guard. It’s rare, but they can even “hide” behind ammo drops.Your character will raise his gun when a zombie is in range. This is a very easy way to tell if you’re actually going to hit what’s in front of you, but it’s also a great way to get a heads-up when zombies are hiding behind something like a bush or an ammo crate.



